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Modern C++ Design: Generic Programming and Design Patterns Applied
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In Modern C++ Design , Andrei Alexandrescu opens new vistas for C++ programmers. Displaying extraordinary creativity and programming virtuosity, Alexandrescu offers a cutting-edge approach to design that unites design patterns, generic programming, and C++, enabling programmers to achieve expressive, flexible, and highly reusable code. This book introduces the concept of generic components—reusable design templates that produce boilerplate code for compiler consumption—all within C++. Generic components enable an easier and more seamless transition from design to application code, generate code that better expresses the original design intention, and support the reuse of design structures with minimal recoding. The author describes the specific C++ techniques and features that are used in building generic components and goes on to implement industrial strength generic components for real-world applications. Recurring issues that C++ developers face in their day-to-day activity are discussed in depth and implemented in a generic way. These include: Policy-based design for flexibility Partial template specialization Typelists—powerful type manipulation structures Patterns such as Visitor, Singleton, Command, and Factories Multi-method engines For each generic component, the book presents the fundamental problems and design options, and finally implements a generic solution. In addition, an accompanying Web site, http://www.awl.com/cseng/titles/0-201-70431-5, makes the code implementations available for the generic components in the book and provides a free, downloadable C++ library, called Loki, created by the author. Loki provides out-of-the-box functionality for virtually any C++ project. Get a value-added service! Try out all the examples from this book at www.codesaw.com. CodeSaw is a free online learning tool that allows you to experiment with live code from your book right in your browser.
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Product details
Paperback: 360 pages
Publisher: Addison-Wesley Professional; 1 edition (February 23, 2001)
Language: English
ISBN-10: 0201704315
ISBN-13: 978-0201704310
Product Dimensions:
9.8 x 1 x 10.2 inches
Shipping Weight: 1.4 pounds (View shipping rates and policies)
Average Customer Review:
4.3 out of 5 stars
86 customer reviews
Amazon Best Sellers Rank:
#50,370 in Books (See Top 100 in Books)
The material presented in this book is mainly for library writers and senior developers who are in charge of software design. Having said that, the material here is unlike you'll find in any other book. Author discusses design and implementation of reusable components like a (very sophisticated) singleton, visitor, generalized functors, smart pointers, etc. I found discussions on smart pointers and singleton to be particularly enlightening. Its amazing how a simple design pattern like singleton could have so many intricacies.But the chapter which blew me away was that of typelists, and what author achieves by using simple metaprogramming constructs (although I would be the first one to admit that a mere mortal software developer like myself would not be using typelists everyday, but its still fun to learn about them).This book is very different from whatever material I had read earlier on C++. Do read this book once you are familiar with topics like templates, common design patterns and smart pointers.
This was quite fantastic. However it is dated because his concepts got rolled into C++ 11, 14, 17.
Never has a professional/technical book made such an impact on me.I've had this book for many years,but decided to write this review only now because after so many years the pearls of this beautiful masterpiece are unfolding to me. If I love C++ it is because of Andrei Alexandrescu and his amazing book. I only wish that he would write some more books like this. If you find this book to be scary at first and hard to understand, I would like to encourage you to keep on reading and trying. You'll get it eventually and once you do, there is no way back :)
I remember reading this book for the first time about 7 yeas ago and feeling my head turn inside out. Upon re-reading it recently I found it exciting and very understandable. The techniques outlined in this book solve problems that no other techniques can resolve. I find it amazing what can be done with classes and functions that never even get constructed.Definitely gives a good coverage for all aspects of Meta Programming I think one of the measures of respect by which this book is regarded is how many of these pioneering techniques have made It into the Boost library.Thoroughly recommended for the intermediate to advanced programmer to have in his library. Even if you don't use C++.
Many years ago, I began to feel that the power of templates in C++ has not been fully exploited. In more recent years, the emergence of the STL has shown that templates can be used to great advantage for containers, allowing conceptually simple generic implementations to be reused in a wide variety of situations, with no run-time penalty. This advance only increased my sense that we haven't yet seen the full power of templates.Alexandrescue's remarkable work is, in my view, the most original and important advance in C++ since the STL. It has been an article of faith in the design patterns community that one can't implement a reusable design patterns library in any language, because each pattern has dozens of important variations, and an unlimited number of custom variations, all seemingly interdependent. Alexandrescue's work seriously challenges this assumption. He uses "policy classes" (explained in Chapter 1) together with many innovative template techniques to pull apart these interdependencies. The heart of the book describes in detail how he developed the "Loki" library containing many gang-of-four design pattern implementations. Loki's SmartPtr, one of the high points of the book, puts to shame the Standard C++ auto_ptr, which has been the state of the art until now.Even before Alexandrescue's work, templates provided C++ programmers with major advantages not available in "more modern" object-oriented languages such as Java and C#. Alexandrescue multiplies the existing advantages many times, facilitating dramatic increases in C++ programming productivity and quality. Isn't that what high-level language programming is all about?The only negative comment I have is not really a criticism of Alexandrescue's work, but of the deplorable state of C++ compiler implementations. Because many C++ compilers, especially the most popular ones, still do not fully support Standard C++, many of Alexandrescue's techniques cannot yet be used in many practical situations. I would like to think that the importance of supporting Alexandrescue's library will motivate compiler vendors to make the necessary, and long-overdue upgrades.
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